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	<title>Peter Krantz &#187; Methodology</title>
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	<link>http://www.peterkrantz.com</link>
	<description>A blog about technology, visualization, music and unmanned vehicle experiments</description>
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		<title>The case for uninterrupted work</title>
		<link>http://www.peterkrantz.com/2009/the-case-for-uninterrupted-work/</link>
		<comments>http://www.peterkrantz.com/2009/the-case-for-uninterrupted-work/#comments</comments>
		<pubDate>Sun, 11 Oct 2009 08:23:53 +0000</pubDate>
		<dc:creator>Pete</dc:creator>
				<category><![CDATA[Methodology]]></category>
		<category><![CDATA[cognition]]></category>
		<category><![CDATA[interruptions]]></category>
		<category><![CDATA[office work]]></category>
		<category><![CDATA[productivity]]></category>
		<category><![CDATA[worklife]]></category>

		<guid isPermaLink="false">http://www.peterkrantz.com/?p=296</guid>
		<description><![CDATA[The myth of multitasking: &#8230; [a] research study, funded by Hewlett-Packard and conducted by the Institute of Psychiatry at the University of London, that found, “Workers distracted by e-mail and phone calls suffer a fall in IQ more than twice that found in marijuana smokers.” Stanford study: Cognitive control in media multitaskers: Results showed that [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.thenewatlantis.com/publications/the-myth-of-multitasking">The myth of multitasking</a>:</p>
<blockquote><p>&#8230; [a] research study, funded by Hewlett-Packard and conducted by the Institute of Psychiatry at the University of London, that found, “Workers distracted by e-mail and phone calls suffer a fall in IQ more than twice that found in marijuana smokers.”</p></blockquote>
<p>Stanford study: <a href="http://www.pnas.org/content/early/2009/08/21/0903620106.abstract">Cognitive control in media multitaskers</a>:</p>
<blockquote><p>Results showed that heavy media multitaskers are more susceptible to interference from irrelevant environmental stimuli and from irrelevant representations in memory. This led to the surprising result that <strong>heavy media multitaskers performed worse on a test of task-switching ability</strong>, likely due to reduced ability to filter out interference from the irrelevant task set.</p></blockquote>
<p><a href="http://clair.si.umich.edu/~radev/ilist/0580.html">Meet the Life Hackers</a> &#8211; New York Times Magazine (10/16/05) (based on research by <a href="http://www.ics.uci.edu/~gmark/">Gloria Mark, University of California</a>)</p>
<blockquote><p>Research shows that 40 percent of the time, workers ramble along a different tangent when an interruption ends because their short-term memory has been disrupted. </p></blockquote>
<p>Ho do you manage <em>your</em> interruptions?</p>
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		<title>Defining Characteristics of a Successful Software Project</title>
		<link>http://www.peterkrantz.com/2008/defining-successful-it-projects/</link>
		<comments>http://www.peterkrantz.com/2008/defining-successful-it-projects/#comments</comments>
		<pubDate>Sat, 10 May 2008 15:27:03 +0000</pubDate>
		<dc:creator>Pete</dc:creator>
				<category><![CDATA[Agile]]></category>
		<category><![CDATA[Methodology]]></category>
		<category><![CDATA[Usability]]></category>

		<guid isPermaLink="false">http://www.peterkrantz.com/?p=153</guid>
		<description><![CDATA[Lately, there has been some really interesting presentations and articles on agile methods and how they fit into the big picture of software development. One that was particularly interesting was Scott Ambler's 2007 IT Project Success Rates Survey. Compared to the CHAOS report it moves a step forward, but I still have some doubts.]]></description>
			<content:encoded><![CDATA[<p>Lately, there has been some really interesting presentations and articles on agile methods and how they fit into the big picture of software development. One that was particularly interesting was Scott Ambler&#8217;s 2007 <a href="http://www.ambysoft.com/surveys/success2007.html">IT Project Success Rates Survey</a> (also see the <a href="http://parleys.com/display/PARLEYS/Evolving+Agile">Javapolis presentation</a>).</p>
<p><a href="http://www.ambysoft.com/surveys/success2007.html"></a>It presents some information that is different from how the <a href="http://www.standishgroup.com/">Standish Group</a> defines success in their often refered to CHAOS report. The Standish Group assumes that success is the traditional &#8220;on time, on budget and on scope&#8221;. In many ways this does not make sense as an estimate of time and budget are made when the least information is available (early in or before a project starts).</p>
<p>In Scott&#8217;s survey the following success factor priorities emerged:</p>
<ul>
<li>&#8220;<em>Schedule</em>: 61.3 percent of respondents said that it is more important to deliver a system when it is ready to be shipped than to deliver it on time.</li>
<li><em>Scope</em>: 87.3 percent said that meeting the actual needs of stakeholders is more important than building the system to specification.</li>
<li><em>Money</em>: 79.6 percent said that providing the best return on investment (ROI) is more important than delivering a system under budget.</li>
<li><em>Quality</em>: 87.3 percent said that delivering high quality is more important than delivering on time and on budget.</li>
<li><em>Staff</em>: 75.8 percent said that having a healthy, both mentally and physically, workplace is more important than delivering on time and on budget.&#8221;</li>
</ul>
<h2>Comparing Agile with other development methods</h2>
<p>Based on these success criteria the survey investigated the success rate of different development methods:</p>
<p><img class="aligncenter size-full wp-image-155" title="agile-success-rate1" src="http://www.peterkrantz.com/wp-content/uploads/2008/05/agile-success-rate1.png" alt="Agile success rate. Agile: 71%, traditional: 63%, offhore: 43%" width="427" height="201" /></p>
<p>A small step, but apparently Agile methods have the upper hand if the study is correct.</p>
<h2>The missing pieces</h2>
<p>What I still think is missing is a study that actually measures the outcome of a project after it was put into production and compares this with the desired effects that were envisioned. Neither the Standish Group nor Scott&#8217;s study on success factors seem to cover this.</p>
<ul>
<li>How quick was the return on the investment (if the goal was to increase revenue and/or reduce cost)?</li>
<li>Were all of the desired effects realised?</li>
<li>Were all the developed features used in a way so that they contributed to realising the desired effects? (think &#8220;reduce waste&#8221; if you are into Lean or &#8220;usability&#8221; if you are a human factors kind of person).</li>
</ul>
<p>Measuring the above items would give more insight into the true success rate of a project rather than measuring the highly subjective &#8220;do you <em>think</em> is was successful with regard to factor X&#8221;? The only problem, I guess, is that few projects detail the desired effects in a way that is measurable in isolation from other factors in the environment (e.g. &#8220;the economy&#8221;).</p>
<p>The above items would also make it clear that the usability perspecive should be included from the start of a project.</p>
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		<item>
		<title>Rapid prototyping makes usability testing easier</title>
		<link>http://www.peterkrantz.com/2006/agile-rails/</link>
		<comments>http://www.peterkrantz.com/2006/agile-rails/#comments</comments>
		<pubDate>Wed, 28 Jun 2006 12:16:00 +0000</pubDate>
		<dc:creator>Pete</dc:creator>
				<category><![CDATA[Methodology]]></category>
		<category><![CDATA[Rails]]></category>

		<guid isPermaLink="false">http://www.peterkrantz.com/2006/agile-rails/</guid>
		<description><![CDATA[In an article over at Dancingmango Marc McNeill writes about how new web development frameworks such as Ruby on Rails will have an impact on usability testing practices (&#8220;What&#8217;s the point of usability testing&#8221;). The only real reason to test a mockup instead of a real application is of course that it used to be [...]]]></description>
			<content:encoded><![CDATA[<p>In an article over at Dancingmango Marc McNeill writes about how new web development frameworks such as Ruby on Rails will have an impact on usability testing practices (<a href="http://www.dancingmango.com/blog/?p=59">&#8220;What&#8217;s the point of usability testing&#8221;</a>). The only real reason to test a mockup instead of a real application is of course that it used to be more expensive and time consuming to create an application. With Rails there is no such barrier anymore and usability tests can (and should) be using the real application instead. It is likely that this will lead to a better understanding of how users behave in e.g. a task based system.</p>
<p>Coupled with the extremely short feedback cycle realized by using dynamically typed languages such as Ruby, Rails may have a deeper impact on software development practices than I previously thought.</p>
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		<item>
		<title>Scrum, Lies and Red Tape</title>
		<link>http://www.peterkrantz.com/2006/scrum-lies-red-tape/</link>
		<comments>http://www.peterkrantz.com/2006/scrum-lies-red-tape/#comments</comments>
		<pubDate>Thu, 15 Jun 2006 20:09:27 +0000</pubDate>
		<dc:creator>Pete</dc:creator>
				<category><![CDATA[Agile]]></category>
		<category><![CDATA[Methodology]]></category>

		<guid isPermaLink="false">http://www.peterkrantz.com/2006/scrum-lies-red-tape/</guid>
		<description><![CDATA[Philip Su from Microsoft gives us a glimpse of the inner workings of one of the most complex software projects in the world. It is interesting to see that the same problems that sometimes plague small waterfall projects (lies, red tape) exist in an organization that have put a lot of effort into their development [...]]]></description>
			<content:encoded><![CDATA[<p>Philip Su from Microsoft gives us a <a href="http://blogs.msdn.com/philipsu/archive/2006/06/14/631438.aspx">glimpse of the inner workings</a> of one of the most complex software projects in the world. It is interesting to see that the same problems that sometimes plague small waterfall projects (lies, red tape) exist in an organization that have put a lot of effort into their development methodology.</p>
<p>At a recent Scrum training session <a href="http://en.wikipedia.org/wiki/Ken_Schwaber">Ken Schwaber</a> said &#8220;it&#8217;s all bout telling the truth&#8221;. Philip&#8217;s post contains some interesting quotes related to this topic:</p>
<blockquote><p>&#8220;When a vice president in the Windows [Vista project] asks you whether your team will ship on time, they might well have asked you whether they look fat in their new Armani suit.</p>
<p>&#8220;[...]the intrepid managers finally understood how to get past the dilemma.  They simply stopped telling the truth.  -&#8217;Sure, everything fits.  We cut and cut, and here we are.  Vista by August or bust.  You got it, boss.&#8217; Every once in a while, Truth still pipes up in meetings.  When this happens, more often than not, Truth is simply bent over an authoritative knee and soundly spanked into silence.&#8221;</p></blockquote>
<p>Didn&#8217;t <a href="http://www.eweek.com/article2/0,1895,1885883,00.asp">Microsoft adopt Scrum</a> a year go? Maybe they skipped the part about transparency. Granted, the Windows Vista project may be one of the more complex software projects to date, but how many VP:s do you <em>really</em> need? And even if you do the waterfall dance, there must be <em>some</em> insight into real progress, even for pointy haired bosses?</p>
<p><strong>Update:</strong> Apparently too many readers turned his blog post into the standard Windows/Linux shootout which made him remove the interesting parts. <a href="http://216.239.59.104/search?q=cache:OxIU8nS0KaIJ:blogs.msdn.com/philipsu/archive/2006/06/05/617988.aspx+philipsu+microsoft+Broken+Windows+Theory&#038;hl=sv&#038;gl=se&#038;ct=clnk&#038;cd=1">Google cache currently has the original</a>.</p>
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